Kusarigama

melee and reach weapon

Category:
weapon (melee)
Description:

The kusarigama is a traditional Japanese weapon that consists of a kama (the Japanese equivalent of a sickle) on a metal chain (kusari) with a heavy iron weight (fundo) at the end.

The weapon grants +2 to impede or to avoid impeding. It has a +2 to hit arena bonus in hazardous arenas. It rolls 3d10 to hit, keeping the 2 best rolls.

Used as paired weapons, they are 2d10 to hit and they grant one advantage (+2 to hit, -2 to an attacker’s roll to hit, or +1 Wound) once per round.

Bio:

These weapons are used by Geneva Miloevic

Kusarigama

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